Rifles: Difference between revisions

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(C-Rank Rifles stats/rates)
 
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==Type proficiency==
{{Infobox Weapon
{{TypeProficiency|rifle|2|0|2|2}}
|jp = ライフル
==Ranged special patterns==
|romaji = Rifle
Certain ranged weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.
|image = Rifle.png
|type = Ranged
|attack = (ATK/4)+ACC
|defense = DEF
|hand = Two
|category = DEF
|range = Long
|speed = Slow
|locks = 1
|hits = 1
|ppc = 7
|fps = Yes
|strafe = No
|hu = 2
|ra = 1
|fo = 2
|va = 2
}}
[[File:rifle.gif|link=]] '''Rifles''' are a two-handed ranged [[weapons|weapon]] with high ATK, ACC, and the longest range of all weapons in the game. They fire at a medium speed, and do not allow strafe shooting, but they are a popular choice of weapon for all [[types]] to be able to reach far away [[creatures]] that they would not be able to attack otherwise.
 
Their charge shots are very strong, being able to hit many enemies and/or locks for high damage, making them ideal for killing bosses with many locks in close proximity.
 
Rifles are available from the beginning of the game, with all [[Ranger|Rangers]] starting with one, and easily accessible from the [[Weapon Shop]].
 
==Charge Shot==
 
Bullet modifiers and weapon PA% and PP% modifiers do not modify the charge shot in any way, except reduced or extra range from bullets.
 
Any values in parantheses () refer to modifiers from the Full Charge Shot [[ability]].
===Charge Shot I===
 
A shot is fired directly at the target, and explodes on impact. The bullet only hits 1 target, but the explosion hits up to 3 (including the original target) for a total of 2 hits.
 
{| class="wikitable" style="text-align:center;"
!Attack Power
!PP Cost
!Charge Time
!Hits
!Locks
!Attack Type
|-
|190% (320%)
|30 (40)
|2s (3s)
|2
|1-3
|Ranged
|}
===Charge Shot II===
 
A volley of shots is fired towards the sky, and then rains down on the target. The target is determined at time of shot release, and does not track any enemy movement afterwards.
 
{| class="wikitable" style="text-align:center;"
!Attack Power
!PP Cost
!Charge Time
!Hits
!Locks
!Attack Type
|-
|210% (350%)
|40 (55)
|1.3s (2.5s)
|4
|1
|Ranged
|}
 
==Photon Arts==
Bullets only affect normal {{Square}} attacks, '''charge shots are only affected by the range modifier of bullets'''.
{{RiflePAs}}
 
==Special patterns==
Certain weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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!Pattern 3
!Pattern 3
| -
| -
|ATK, TEC↓
|↓ATK,TEC
|DEF, EVA, MND↓
|↓DEF,EVA,MND
|Stun
|Stun
|Charm
|Charm
|Confuse
|Confuse
|Rage
|HP affects pwr
|}
|}


==List of Rifles==
==List of rifles==
{{Legend|#b19cd9|- Download Item}}
{{Gallery|Rifles/Gallery|This page displays all rifles with how they look, without other information.}}
 
{{WeaponTableLegend}}
<tabber>
<tabber>
Regular Data=
Regular Data=
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{RWeaponTableHead}}
{{RWeaponTableHead}}
{{RWeaponTableRow|r=1|rspan=2|Rifle|GRM|C|1|73|153|22|100|100|Sleep LV2|Any||DEF+5|20%}}
{{RWeaponTableRow|r=1|rspan=2|Rifle|GRM|C|1|73|153|22|100|100|Sleep LV2|Any||DEF+5|20%}}
Line 59: Line 132:
{{RWeaponTableRow|Assassic|Kubara|C|50|519|599|140|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Assassic|Kubara|C|50|519|599|140|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Haktsurahoc|Kubara|C|50|487|567|132|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Haktsurahoc|Kubara|C|50|487|567|132|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Maverick Rifle|Kubara|C|50|132|212|41|100|100|Shock Lv2|Lightning||DEF+15|16%}}
{{RWeaponTableRowPass|Maverick Rifle|Kubara|C|10|132|212|41|100|100|Shock Lv2|Lightning||DEF+15|16%}}
{{RWeaponTableRow|Missouri M25SE|Kubara|C|10|138|218|42|100|90|Burn LV2|Any||DEF+45|10%}}
{{RWeaponTableRow|Missouri M25SE|Kubara|C|10|138|218|42|100|90|Burn LV2|Any||DEF+15|10%}}
{{RWeaponTableRowDLC|Niconico Shooter|Kubara|C|1|200|280|70|90|90|Confuse LV3|Lightning||MND+30|35%}}
{{RWeaponTableRowDLC|Niconico Shooter|Kubara|C|1|200|280|70|90|90|Confuse LV3|Lightning||MND+30|35%}}
|-
{{RWeaponTableRow|r=4|rspan=5|Shooter|GRM|B|15|191|281|51|100|100|Pattern 1 LV2|Any||DEF+20|16%}}
{{RWeaponTableHead}}
{{RWeaponTableRow|Saiyuhoh|Yohmei|B|15|199|289|48|90|90|Pattern 1 LV2|Any||DEF+20|16%}}
{{RWeaponTableRow|r=4|rspan=5|Shooter|GRM|B|15|191|281|51|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Blackbullic|Kubara|B|70|649|729|175|90|110|Pattern 1 LV2|Any||DEF+50|16%}}
{{RWeaponTableRow|Saiyuhoh|Yohmei|B|15|199|289|48|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Mizurakihoc|Kubara|B|70|664|744|198|90|110|Pattern 1 LV2|Any||DEF+50|16%}}
{{RWeaponTableRow|Blackbullic|Kubara|B|70|649|729|175|90|110|Elemental Dependent LV2|Any|Gives 10★ category bonus}}
{{RWeaponTableRow|Enfield|Kubara|B|15|205|295|60|100|100|Drain LV1|Any||DEF+20|100%}}
{{RWeaponTableRow|Mizurakihoc|Kubara|B|70|664|744|198|90|110|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|r=5|rspan=6|Vullseye|GRM|B|20|242|332|66|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Enfield|Kubara|B|15|205|295|60| |100|Drain LV1|Any|}}
{{RWeaponTableRow|Burzaihoh|Yohmei|B|20|252|342|63|90|90|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|r=5|rspan=6|Vullseye|GRM|B|20|242|332|66|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRowRare|Black Meteora|Tenora|B|20|257|347|88|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Burzaihoh|Yohmei|B|20|252|342|63|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Rattlesnac|Kubara|B|80|708|798|201|90|110|Pattern 1 LV2|Any||DEF+55|16%}}
{{RWeaponTableRow|Black Meteora|Tenora|B|20|257|347|88|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRowDLC|Fire Arm|GRM|B|20|300|390|100|100|100|Burn LV2|Fire||DEF+25|10%}}
{{RWeaponTableRow|Rattlesnac|Kubara|B|80|708|798|201|90|110|Elemental Dependent LV2|Any|Gives 11★ category bonus}}
{{RWeaponTableRowDLC|Leidenschaft|Kubara|B|20|500|590|130|100|100|↓DEF,EVA,MND LV2|Dark||EVA+40|4%}}
{{RWeaponTableRowDLC|Fire Arm|GRM|B|20|300|390|100|100|100|Burn LV2|Fire|}}
{{RWeaponTableRow|r=6|rspan=8|Falcon|GRM|B|30|293|383|86|100|100|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRowDLC|Leidenschaft|Kubara|B|20|500|590|130|100|100|Zalure LV2|Dark|Grants EVA+40 and no Category bonus}}
{{RWeaponTableRow|Falgohoh|Yohmei|B|30|305|395|82|90|90|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRow|r=6|rspan=8|Falcon|GRM|B|30|293|383|86|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Killer Elic|Kubara|B|90|764|854|227|90|110| -|Neutral||DEF+60|16%}}
{{RWeaponTableRow|Falgohoh|Yohmei|B|30|305|395|82|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Metford|Kubara|B|30|321|411|90|100|100|Drain LV2|Any||DEF+30|50%}}
{{RWeaponTableRow|Killer Elic|Kubara|B|90|764|854|227|90|110|None|Neutral|Gives 12★ category bonus}}
{{RWeaponTableRowPass|Miku's Leek Rifle|Kubara|B|20|404|494|121|100|100|Confuse LV3|Any||DEF+30|20%}}
{{RWeaponTableRow|Metford|Kubara|B|30|321|411|90|100|100|Drain LV2|Any|}}
{{RWeaponTableRowDLC|Gallian|Kubara|B|20|320|410|121|80|80| -|Ground||DEF+30|10%}}
{{RWeaponTableRow|Miku's Leek Rifle|Kubara|B|20|404|494|121|100|100|Confuse LV3|Any|}}
{{RWeaponTableRowDLC|Conductive Rifle|Kubara|B|20|400|490|120|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%}}
{{RWeaponTableRowDLC|Gallian|Kubara|B|20|320|410|121|80|80|None|Ground|}}
{{RWeaponTableRowDLC|LZ-Vispine|Kubara|B|20|400|490|165|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%}}
{{RWeaponTableRowDLC|Conductive Rifle|Kubara|B|20|400|490|120|100|90|Shock LV3|Light|Grants +10 Range}}
{{RWeaponTableRow|r=7|rspan=4|Assassin|GRM|A|40|396|486|117|100|100|Infection LV2|Any||DEF+35|20%}}
{{RWeaponTableRowDLC|LZ-Vispine|Kubara|B|20|400|490|165|110|90|Stun LV3|Light|Grants LCK+25, +8 Range and no category bonus}}
{{RWeaponTableRow|Haktsurahoh|Yohmei|A|40|412|502|110|90|90|Pattern 1 LV2|Any||DEF+35|16%}}
|-
{{RWeaponTableRow|Holy Ray|Kubara|A|40|429|519|158|100|80|Stun LV3|Any||DEF+35|20%}}
{{RWeaponTableHead}}
{{RWeaponTableRow|M&A33|Kubara|A|40|415|505|162|100|100|Burn LV2|Any||DEF+35, EVA+10|10%}}
{{RWeaponTableRow|r=7|rspan=4|Assassin|GRM|A|40|396|486|117|100|100|Virus LV2|Any|}}
{{RWeaponTableRow|r=8|rspan=5|Burst|GRM|A|50|467|557|140|100|100|Burn LV2|Any||DEF+40|20%}}
{{RWeaponTableRow|Haktsurahoh|Yohmei|A|40|412|502|110|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Kaurasuhoh|Yohmei|A|50|487|577|132|90|90|Pattern 1 LV2|Any||DEF+40|16%}}
{{RWeaponTableRow|Holy Ray|Kubara|A|40|429|519|158|100|80|Stun LV3|Any|}}
{{RWeaponTableRow|Harpoon Rifle|Kubara|A|50|456|546|176|110|100|Stun LV2|Any||DEF+40|16%}}
{{RWeaponTableRow|M&A33|Kubara|A|40|415|505|162|100|100|Burn LV2|Any|Grants EVA+10}}
{{RWeaponTableRow|White Meteora|Kubara|A|50|479|569|164|100|100|Pattern 1 LV2|Any||DEF+40|16%}}
{{RWeaponTableRow|r=8|rspan=5|Burst|GRM|A|50|467|557|140|100|100|Burn LV2|Any|}}
{{RWeaponTableRow|Rouge Burst|Kubara|A|50|488|578|181|100|100|Burn LV2|Any||DEF+40, MND+10|10%}}
{{RWeaponTableRow|Kaurasuhoh|Yohmei|A|50|487|577|132|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|r=9|rspan=3|Phantom|GRM|A|60|542|632|169|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%}}
{{RWeaponTableRow|Harpoon Rifle|Kubara|A|50|456|546|176|110|100|Stun LV2|Any|}}
{{RWeaponTableRow|Kiujibahoh|Yohmei|A|60|564|654|159|90|90|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|White Meteora|Kubara|A|50|479|569|164|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRowRare|Frost Shot|Kubara|A|60|568|658|209|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%}}
{{RWeaponTableRow|Rouge Burst|Kubara|A|50|488|578|181|100|100|Burn Lv2|Any|Grants MND+10}}
{{RWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|70|677|777|210|100|100|Rage LV2|Any||DEF+50|20%}}
{{RWeaponTableRow|r=9|rspan=3|Phantom|GRM|A|60|542|632|169|100|100|Elemental Dependent LV2|Any|Set Effect with [[Phantom Line]]}}
{{RWeaponTableRow|Mizurakihoh|Yohmei|S|70|706|806|198|90|90|Pattern 1 LV2|Any||DEF+50|16%}}
{{RWeaponTableRow|Kiujibahoh|Yohmei|A|60|564|654|159|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRowRare|Bringer Rifle|Kubara|S|70|630|730|243|120|120|Rage LV2|Any||DEF+50|100%}}
{{RWeaponTableRow|Frost Shot|Kubara|A|60|568|658|209|90|130|Freeze LV1|Ice|High rate of freezing, may freeze the user}}
{{RWeaponTableRow|Missouri RX4|Kubara|S|70|681|781|253|100|90|Burn LV2|Any||DEF+50, EVA+30|10%}}
|-
{{RWeaponTableRow|Edge Blazer|Kubara|S|70|682|782|250|110|100|Poison LV2|Any||DEF+50|10%}}
{{RWeaponTableHead}}
{{RWeaponTableRow|r=11|rspan=3|Rattlesnake|GRM|S|80|738|838|241|100|100|Pattern 1 LV2|Any||DEF+55|16%}}
{{RWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|70|677|777|210|100|100|Rage LV2|Any|}}
{{RWeaponTableRow|Crimson Nova|Kubara|S|80|720|820|249|100|100|Pattern 1 LV2|Any||DEF+55|16%}}
{{RWeaponTableRow|Mizurakihoh|Yohmei|S|70|706|806|198|90|90|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Blue Burst|Kubara|S|80|755|855|252|100|100|Burn LV2|Any||DEF+55, MND+20|10%}}
{{RWeaponTableRow|Bringer Rifle|Kubara|S|70|630|730|243|120|120|Rage LV2|Any|}}
{{RWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|90|797|897|273|100|100|Incapacitate LV2|Any||DEF+60|8%}}
{{RWeaponTableRow|Missouri RX4|Kubara|S|70|681|781|253|100|90|Burn LV2|Any|Grants EVA+30}}
{{RWeaponTableRow|Yasminkov 3000|Kubara|S|90|681|781|255|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%}}
{{RWeaponTableRow|Edge Blazer|Kubara|S|70|682|782|250|110|100|Poison LV2|Any|}}
{{RWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|100|853|953|303|100|100|Stun LV2|Any||DEF+65|20%}}
{{RWeaponTableRow|r=11|rspan=3|Rattlesnake|GRM|S|80|738|838|241|100|100|Elemental Dependent LV2|Any|Wider hit detection}}
{{RWeaponTableRow|Skull Sorcerer|Kubara|S|110|793|893|317|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%}}
{{RWeaponTableRow|Crimson Nova|Kubara|S|80|720|820|249|100|100|Elemental Dependent LV2|Any|}}
{{RWeaponTableRow|Meteor Rouge|Kubara|S|110|860|960|316|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%}}
{{RWeaponTableRow|Blue Burst|Kubara|S|80|755|855|252|100|100|Burn LV2|Any|Grants MND+20}}
{{RWeaponTableRowRare|r=14|rspan=2|Rebellion|Kubara|S|130|772|872|297|100|100|Rage LV2|Any||DEF+70|100%}}
{{RWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|90|797|897|273|100|100|Incap LV2|Any|}}
{{RWeaponTableRow|Commando Blazer|Kubara|S|130|844|944|318|110|100|Poison LV2|Any||DEF+70|14%}}
{{RWeaponTableRow|Yasminkov 3000|Kubara|S|90|681|781|255|100|100|Elemental Dependent LV2|Any|Set Effect with [[Kevlar Suit]]}}
{{RWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|130|811|911|315|100|100|Rage LV2|Any||DEF+75|100%}}
|-
{{RWeaponTableRow|Edel Fusil|Kubara|S|150|926|1026|339|100|100| -|Any||DEF+75|20%}}
{{RWeaponTableHead}}
{{RWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|940|1040|365|110|100|↓ATK,TEC LV2|Any||DEF+75|10%}}
{{RWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|100|853|953|303|100|100|Stun LV2|Any|}}
{{RWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1020|1120|359|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%}}
{{RWeaponTableRow|Skull Sorcerer|Kubara|S|110|793|893|317|100|100|Incap LV2|Any|Set Effect with [[Mitama Senba]] and has 8% incapacitation rate}}
{{RWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1090|1190|410|100|90|Incapacitate LV3|Dark|Has longer range than other rifles|DEF+80, MND+50|3%}}
{{RWeaponTableRow|Meteor Rouge|Kubara|S|110|860|960|316|100|100|Burn LV2|Any|Grants DEF+30 and EVA+10}}
{{RWeaponTableRow|Astral Riser|Kubara|S|160|1161|1261|400|120|110|Drain LV3|Any||DEF+80, EVA+30<br>LCK+10|15%}}
{{RWeaponTableRow|r=14|rspan=2|Rebellion|Kubara|S|130|772|872|297|100|100|Rage LV2|Any|}}
{{RWeaponTableRow|Commando Blazer|Kubara|S|130|844|944|318|110|100|Poison LV2|Any|}}
{{RWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|130|811|911|315|100|100|Rage LV2|Any|Grants Range +5.6}}
{{RWeaponTableRow|Edel Fusil|Kubara|S|150|926|1026|339|100|100|None|Any|}}
{{RWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|940|1040|365|110|100|Jellen Lv2|Any|}}
{{RWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1020|1120|359|100|80|Incap LV3|Any|Grants +6.1 Range and has 4% incapacitation}}
{{RWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1090|1190|410|100|90|Incap Lv3|Dark|Grants MND+50, +6.1 Range and has 4% incapacitation rate}}
{{RWeaponTableRow|Astral Riser|Kubara|S|160|1161|1261|400|120|110|Drain LV3|Any|Grants EVA+30 and LCK+10}}
|}
|}


|-|
|-|
Extend Data=
Extend Data=
 
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code.
{| class="wikitable sortable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=13|Rifle|GRM|S|80|753|316|100|100|Sleep LV2|Any||DEF+5|20%|burn=2|freeze=2|sleep=(2)}}
{{ERWeaponTableRow|Raihoh|Yohmei|S|80|775|346|90|90|Pattern 1 LV2|Any||DEF+5|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sniper|GRM|S|80|774|306|100|100|Pattern 1 LV2|Any|Set Effect with [[De Corte Line]]|DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Snihoh|Yohmei|S|80|797|333|90|90|Pattern 1 LV2|Any||DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Riflic|Kubara|S|80|911|196|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Raihoc|Kubara|S|80|756|188|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blaster|GRM|S|80|795|298|100|100|Shock LV2|Any||DEF+15|20%|burn=2|freeze=2|other=(Shock LV2)}}
{{ERWeaponTableRow|Brahoh|Yohmei|S|80|821|320|90|90|Pattern 1 LV2|Any||DEF+15|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Assassic|Kubara|S|80|927|187|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Haktsurahoc|Kubara|S|80|890|199|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowPass|Maverick Rifle|Kubara|S|80|795|302|100|100|Shock Lv2|Lightning||DEF+15|16%|other=(Shock LV2)}}
{{ERWeaponTableRow|Missouri M25SE|Kubara|S|80|718|217|100|90|Burn LV2|Any||DEF+15|10%|burn=2|sleep=2}}
{{ERWeaponTableRowDLC|Niconico Shooter|Kubara|S|80|680|220|90|90|Confuse LV3|Lightning||MND+30|35%|confuse=3}}
{{ERWeaponTableRow|r=10|rspan=19|Shooter|GRM|S|80|827|277|100|100|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Saiyuhoh|Yohmei|S|80|858|295|90|90|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blackbullic|Kubara|S|80|954|243|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Mizurakihoc|Kubara|S|80|931|239|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Enfield|Kubara|S|80|695|210|100|100|Drain LV1|Any||DEF+20|100%|drain=1}}
{{ERWeaponTableRow|Vullseye|GRM|S|80|841|266|100|100|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Burzaihoh|Yohmei|S|80|877|280|90|90|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Black Meteora|Tenora|S|80|838|313|100|100|Pattern 1 LV2|Any||DEF+25|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rattlesnac|Kubara|S|90|972|271|90|110|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowDLC|Fire Arm|GRM|S|80|890|310|100|100|Burn LV2|Fire||DEF+25|10%|burn=2|freeze=2|stun=2|confuse=2}}
{{ERWeaponTableRowDLC|Leidenschaft|Kubara|S|80|990|290|100|100|↓DEF,EVA,MND LV2|Dark||EVA+40|4%|freeze=2|stun=2|sleep=2|infect=2|other=(↓DEF,EVA,MND LV2)}}
{{ERWeaponTableRow|Falcon|GRM|S|80|856|256|100|100|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Falgohoh|Yohmei|S|80|896|270|90|90|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Killer Elic|Kubara|S|100|989|276|90|110| -|Neutral||DEF+60|16%|burn=2|freeze=2}}
{{ERWeaponTableRow|Metford|Kubara|S|80|711|215|100|100|Drain LV2|Any||DEF+30|50%|drain=2}}
{{ERWeaponTableRowPass|Miku's Leek Rifle|Kubara|S|80|880|246|100|100|Confuse LV3|Any||DEF+30|20%|confuse=(3)}}
{{ERWeaponTableRowDLC|Gallian|Kubara|S|80|900|265|80|80| -|Ground||DEF+30|10%|burn=2}}
{{ERWeaponTableRowDLC|Conductive Rifle|Kubara|S|80|790|220|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%|burn=3|stun=3|sleep=3|drain=3|other=(Shock LV3)}}
{{ERWeaponTableRowDLC|LZ-Vispine|Kubara|S|80|790|270|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%|freeze=2|stun=3|incap=3}}
{{ERWeaponTableRow|r=10|rspan=12|Assassin|GRM|S|80|872|245|100|100|Infection LV2|Any||DEF+35|20%|burn=2|freeze=2|infect=(2)}}
{{ERWeaponTableRow|Haktsurahoh|Yohmei|S|80|921|243|90|90|Pattern 1 LV2|Any||DEF+35|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Holy Ray|Kubara|S|80|872|302|100|80|Stun LV3|Any||DEF+35|20%|stun=(3)}}
{{ERWeaponTableRow|M&A33|Kubara|S|80|730|237|100|100|Burn LV2|Any||DEF+35, EVA+10|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Burst|GRM|S|80|887|233|100|100|Burn LV2|Any||DEF+40|20%|burn=(2)|freeze=2}}
{{ERWeaponTableRow|Kaurasuhoh|Yohmei|S|80|943|225|90|90|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Harpoon Rifle|Kubara|S|80|877|282|110|100|Stun LV2|Any||DEF+40|16%|stun=(2)}}
{{ERWeaponTableRow|White Meteora|Kubara|S|80|900|270|100|100|Pattern 1 LV2|Any||DEF+40|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rouge Burst|Kubara|S|80|778|231|100|100|Burn LV2|Any||DEF+40, MND+10|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Phantom|GRM|S|80|903|222|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Kiujibahoh|Yohmei|S|80|965|210|90|90|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Frost Shot|Kubara|S|80|903|271|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%|freeze=(1)}}
{{ERWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|80|929|289|100|100|Rage LV2|Any||DEF+50|20%|burn=2|freeze=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Mizurakihoh|Yohmei|S|80|1004|235|90|90|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Bringer Rifle|Kubara|S|80|842|325|120|120|Rage LV2|Any||DEF+50|100%|drain=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Missouri RX4|Kubara|S|80|831|278|100|90|Burn LV2|Any||DEF+50, EVA+30|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Edge Blazer|Kubara|S|80|832|275|110|100|Poison LV2|Any||DEF+50|10%|sleep=2|infect=2|other=(Poison LV2)}}
{{ERWeaponTableRow|r=11|rspan=3|Rattlesnake|GRM|S|90|946|321|100|100|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Crimson Nova|Kubara|S|90|943|320|100|100|Pattern 1 LV2|Any||DEF+55|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blue Burst|Kubara|S|90|885|277|100|100|Burn LV2|Any||DEF+55, MND+20|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|100|962|328|100|100|Incapacitate LV2|Any||DEF+60|8%|burn=2|freeze=2|other=(Incapacitate LV2)}}
{{ERWeaponTableRow|Yasminkov 3000|Kubara|S|100|1027|318|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|110|997|341|100|100|Stun LV2|Any||DEF+65|20%|burn=2|freeze=2|stun=(2)}}
{{ERWeaponTableRow|Skull Sorcerer|Kubara|S|120|952|379|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%|freeze=2|incap=(2)}}
{{ERWeaponTableRow|Meteor Rouge|Kubara|S|120|1010|341|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%|burn=(2)|freeze=2}}
{{ERWeaponTableRowRare|r=14|rspan=2|Rebellion|Kubara|S|140|1103|351|100|100|Rage LV2|Any||DEF+70|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Commando Blazer|Kubara|S|140|994|343|110|100|Poison LV2|Any||DEF+70|14%|confuse=2|sleep=2|other=(Poison LV2)}}
{{ERWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|140|1123|360|100|100|Rage LV2|Any||DEF+75|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Edel Fusil|Kubara|S|150|1049|371|100|100| -|Any||DEF+75|20%|burn=4|freeze=4|stun=4|confuse=4|sleep=4|infect=4|drain=4}}
{{ERWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|1090|390|110|100|↓ATK,TEC LV2|Any||DEF+75|10%|burn=2|freeze=2|stun=2|confuse=2|other=(↓ATK,TEC LV2)}}
{{ERWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1170|384|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%|freeze=3|stun=3|sleep=3|incap=(3)}}
{{ERWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1240|435|100|90|Incapacitate LV3|Dark|Has longer range than other rifles|DEF+80, MND+50|3%|incap=(3)}}
{{ERWeaponTableRow|Astral Riser|Kubara|S|160|1311|425|120|110|Drain LV3|Any||DEF+80, EVA+30<br>LCK+10|15%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|}
|-|
Extend ∞ Data=
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞.
{| class="wikitable sortable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=13|Rifle|GRM|S|120|953|316|100|100|Sleep LV2|Any||DEF+5|20%|burn=2|freeze=2|sleep=(2)}}
{{ERWeaponTableRow|Raihoh|Yohmei|S|120|1075|346|90|90|Pattern 1 LV2|Any||DEF+5|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sniper|GRM|S|120|964|316|100|100|Pattern 1 LV2|Any|Set Effect with [[De Corte Line]]|DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Snihoh|Yohmei|S|120|1087|343|90|90|Pattern 1 LV2|Any||DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Riflic|Kubara|S|120|1161|196|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Raihoc|Kubara|S|120|1006|288|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blaster|GRM|S|120|975|318|100|100|Shock LV2|Any||DEF+15|20%|burn=2|freeze=2|other=(Shock LV2)}}
{{ERWeaponTableRow|Brahoh|Yohmei|S|120|1101|340|90|90|Pattern 1 LV2|Any||DEF+15|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Assassic|Kubara|S|120|1167|287|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Haktsurahoc|Kubara|S|120|1130|299|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowPass|Maverick Rifle|Kubara|S|120|945|352|100|100|Shock Lv2|Lightning||DEF+15|16%|other=(Shock LV2)}}
{{ERWeaponTableRow|Missouri M25SE|Kubara|S|120|1018|292|100|90|Burn LV2|Any||DEF+15|10%|burn=2|sleep=2}}
{{ERWeaponTableRowDLC|Niconico Shooter|Kubara|S|120|980|320|90|90|Confuse LV3|Lightning||MND+30|35%|confuse=3}}
{{ERWeaponTableRow|r=15|rspan=19|Shooter|GRM|S|120|997|307|100|100|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Saiyuhoh|Yohmei|S|120|1128|325|90|90|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blackbullic|Kubara|S|120|1184|343|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Mizurakihoc|Kubara|S|120|1161|314|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Enfield|Kubara|S|120|995|310|100|100|Drain LV1|Any||DEF+20|100%|drain=1}}
{{ERWeaponTableRow|Vullseye|GRM|S|120|1001|306|100|100|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Burzaihoh|Yohmei|S|120|1137|320|90|90|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Black Meteora|Tenora|S|120|1038|363|100|100|Pattern 1 LV2|Any||DEF+25|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rattlesnac|Kubara|S|120|1192|296|90|110|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowDLC|Fire Arm|GRM|S|120|990|360|100|100|Burn LV2|Fire||DEF+25|10%|burn=2|freeze=2|stun=2|confuse=2}}
{{ERWeaponTableRowDLC|Leidenschaft|Kubara|S|120|1090|340|100|100|↓DEF,EVA,MND LV2|Dark||EVA+40|4%|freeze=2|stun=2|sleep=2|infect=2|other=(↓DEF,EVA,MND LV2)}}
{{ERWeaponTableRow|Falcon|GRM|S|120|1006|306|100|100|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Falgohoh|Yohmei|S|120|1146|320|90|90|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Killer Elic|Kubara|S|120|1199|301|90|110| -|Neutral||DEF+60|16%|burn=2|freeze=2}}
{{ERWeaponTableRow|Metford|Kubara|S|120|1011|315|100|100|Drain LV2|Any||DEF+30|50%|drain=2}}
{{ERWeaponTableRowPass|Miku's Leek Rifle|Kubara|S|120|1030|296|100|100|Confuse LV3|Any||DEF+30|20%|confuse=(3)}}
{{ERWeaponTableRowDLC|Gallian|Kubara|S|120|1000|315|80|80| -|Ground||DEF+30|10%|burn=2}}
{{ERWeaponTableRowDLC|Conductive Rifle|Kubara|S|120|990|320|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%|burn=3|stun=3|sleep=3|drain=3|other=(Shock LV3)}}
{{ERWeaponTableRowDLC|LZ-Vispine|Kubara|S|120|1090|350|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%|freeze=2|stun=3|incap=3}}
{{ERWeaponTableRow|r=15|rspan=12|Assassin|GRM|S|120|1012|305|100|100|Infection LV2|Any||DEF+35|20%|burn=2|freeze=2|infect=(2)}}
{{ERWeaponTableRow|Haktsurahoh|Yohmei|S|120|1161|303|90|90|Pattern 1 LV2|Any||DEF+35|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Holy Ray|Kubara|S|120|1072|352|100|80|Stun LV3|Any||DEF+35|20%|stun=(3)}}
{{ERWeaponTableRow|M&A33|Kubara|S|120|1030|312|100|100|Burn LV2|Any||DEF+35, EVA+10|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Burst|GRM|S|120|1017|303|100|100|Burn LV2|Any||DEF+40|20%|burn=(2)|freeze=2}}
{{ERWeaponTableRow|Kaurasuhoh|Yohmei|S|120|1173|295|90|90|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Harpoon Rifle|Kubara|S|120|1027|332|110|100|Stun LV2|Any||DEF+40|16%|stun=(2)}}
{{ERWeaponTableRow|White Meteora|Kubara|S|120|1100|320|100|100|Pattern 1 LV2|Any||DEF+40|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rouge Burst|Kubara|S|120|1078|306|100|100|Burn LV2|Any||DEF+40, MND+10|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Phantom|GRM|S|120|1023|302|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Kiujibahoh|Yohmei|S|120|1185|290|90|90|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Frost Shot|Kubara|S|120|1003|321|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%|freeze=(1)}}
{{ERWeaponTableRow|r=15|rspan=10|Blackbull|GRM|S|120|1039|319|100|100|Rage LV2|Any||DEF+50|20%|burn=2|freeze=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Mizurakihoh|Yohmei|S|120|1214|335|90|90|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Bringer Rifle|Kubara|S|120|942|375|120|120|Rage LV2|Any||DEF+50|100%|drain=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Missouri RX4|Kubara|S|120|1081|303|100|90|Burn LV2|Any||DEF+50, EVA+30|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Edge Blazer|Kubara|S|120|1082|300|110|100|Poison LV2|Any||DEF+50|10%|sleep=2|infect=2|other=(Poison LV2)}}
{{ERWeaponTableRow|Rattlesnake|GRM|S|120|1046|331|100|100|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Crimson Nova|Kubara|S|120|1143|370|100|100|Pattern 1 LV2|Any||DEF+55|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blue Burst|Kubara|S|120|1185|302|100|100|Burn LV2|Any||DEF+55, MND+20|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Killer Elite|GRM|S|120|1052|338|100|100|Incapacitate LV2|Any||DEF+60|8%|burn=2|freeze=2|other=(Incapacitate LV2)}}
{{ERWeaponTableRow|Yasminkov 3000|Kubara|S|120|1127|368|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|r=15|rspan=9|Infinite Corundum|GRM|S|120|1097|351|100|100|Stun LV2|Any||DEF+65|20%|burn=2|freeze=2|stun=(2)}}
{{ERWeaponTableRow|Skull Sorcerer|Kubara|S|130|1152|429|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%|freeze=2|incap=(2)}}
{{ERWeaponTableRow|Meteor Rouge|Kubara|S|130|1210|366|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%|burn=(2)|freeze=2}}
{{ERWeaponTableRowRare|Rebellion|Kubara|S|150|1203|401|100|100|Rage LV2|Any||DEF+70|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Commando Blazer|Kubara|S|150|1194|368|110|100|Poison LV2|Any||DEF+70|14%|confuse=2|sleep=2|other=(Poison LV2)}}
{{ERWeaponTableRow|Black Rebellion|Kubara|S|150|1223|410|100|100|Rage LV2|Any||DEF+75|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Edel Fusil|Kubara|S|160|1249|471|100|100| -|Any||DEF+75|20%|burn=4|freeze=4|stun=4|confuse=4|sleep=4|infect=4|drain=4}}
{{ERWeaponTableRow|Cluster Sword Rifle|Kubara|S|160|1215|415|110|100|↓ATK,TEC LV2|Any||DEF+75|10%|burn=2|freeze=2|stun=2|confuse=2|other=(↓ATK,TEC LV2)}}
{{ERWeaponTableRow|Anti-Android Rifle|Kubara|S|160|1220|409|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%|freeze=3|stun=3|sleep=3|incap=(3)}}
{{ERWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1390|485|100|90|Incapacitate LV3|Dark|Has longer range than other rifles|DEF+80, MND+50|3%|incap=(3)}}
{{ERWeaponTableRow|Astral Riser|Kubara|S|160|1336|450|120|110|Drain LV3|Any||DEF+80, EVA+30<br>LCK+10|15%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|}
</tabber>
</tabber>


{{Weapons}}
{{Weapons}}

Latest revision as of 12:05, 14 September 2023

Rifles
ライフル
Type: Ranged
Eff. ATK: (ATK/4)+ACC
Enemy DEF: DEF
Hand: Two
Bonus: DEF
attack
Range: Long
Speed: Slow
Locks: 1
Hits: 1
PP Cost: 7
Additional info
FPS Shooting: Yes
Strafe: No
Extend Type Costs
Hu Ra Fo Va

Rifles are a two-handed ranged weapon with high ATK, ACC, and the longest range of all weapons in the game. They fire at a medium speed, and do not allow strafe shooting, but they are a popular choice of weapon for all types to be able to reach far away creatures that they would not be able to attack otherwise.

Their charge shots are very strong, being able to hit many enemies and/or locks for high damage, making them ideal for killing bosses with many locks in close proximity.

Rifles are available from the beginning of the game, with all Rangers starting with one, and easily accessible from the Weapon Shop.

Charge Shot[edit | edit source]

Bullet modifiers and weapon PA% and PP% modifiers do not modify the charge shot in any way, except reduced or extra range from bullets.

Any values in parantheses () refer to modifiers from the Full Charge Shot ability.

Charge Shot I[edit | edit source]

A shot is fired directly at the target, and explodes on impact. The bullet only hits 1 target, but the explosion hits up to 3 (including the original target) for a total of 2 hits.

Attack Power PP Cost Charge Time Hits Locks Attack Type
190% (320%) 30 (40) 2s (3s) 2 1-3 Ranged

Charge Shot II[edit | edit source]

A volley of shots is fired towards the sky, and then rains down on the target. The target is determined at time of shot release, and does not track any enemy movement afterwards.

Attack Power PP Cost Charge Time Hits Locks Attack Type
210% (350%) 40 (55) 1.3s (2.5s) 4 1 Ranged

Photon Arts[edit | edit source]

Bullets only affect normal attacks, charge shots are only affected by the range modifier of bullets.

Main article: Power Shoot
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 9
11-20 121-130% (1) 80% 80% 9
21-30 131-140% (1) 80% 80% 9

Special patterns[edit | edit source]

Certain weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.

Pattern
Pattern 1 - Burn Freeze Shock Confuse Sleep Poison
Pattern 2 - Burn Freeze Stun Poison Sleep Infection
Pattern 3 - ↓ATK,TEC ↓DEF,EVA,MND Stun Charm Confuse HP affects pwr

List of rifles[edit | edit source]

This list has an image gallery here.
This page displays all rifles with how they look, without other information.

Legend

Rarity Name Mfr. Grade Req. ATK ACC Eff. ATK Other Stats PA% PP% Special Special
Rate
Element Notes
(0) (10) (0) (10)
1★ Rifle 1 73 153 22 40 60 DEF+5 100 100 Sleep LV2 20% Any
Raihoh 1 77 157 20 39 59 DEF+5 90 90 Pattern 1 LV2 16% Any
2★ Sniper 5 103 183 28 54 74 DEF+10 100 100 Pattern 1 LV2 16% Any Hover
Snihoh 5 107 187 27 54 74 DEF+10 90 90 Pattern 1 LV2 16% Any
Riflic 30 448 528 117 229 249 DEF+40 90 110 Pattern 1 LV2 16% Any
Raihoc 30 305 385 82 158 178 DEF+40 90 110 Pattern 1 LV2 16% Any
3★ Blaster 10 132 212 37 70 90 DEF+15 100 100 Shock LV2 20% Any
Brahoh 10 137 217 34 68 88 DEF+15 90 90 Pattern 1 LV2 16% Any
Assassic 50 519 599 140 270 290 DEF+45 90 110 Pattern 1 LV2 16% Any
Haktsurahoc 50 487 567 132 254 274 DEF+45 90 110 Pattern 1 LV2 16% Any
Maverick Rifle 10 132 212 41 74 94 DEF+15 100 100 Shock Lv2 16%
Missouri M25SE 10 138 218 42 77 97 DEF+15 100 90 Burn LV2 10% Any
Niconico Shooter 1 200 280 70 120 140 MND+30 90 90 Confuse LV3 35%
4★ Shooter 15 191 281 51 99 121 DEF+20 100 100 Pattern 1 LV2 16% Any
Saiyuhoh 15 199 289 48 98 120 DEF+20 90 90 Pattern 1 LV2 16% Any
Blackbullic 70 649 729 175 337 357 DEF+50 90 110 Pattern 1 LV2 16% Any
Mizurakihoc 70 664 744 198 364 384 DEF+50 90 110 Pattern 1 LV2 16% Any
Enfield 15 205 295 60 111 134 DEF+20 100 100 Drain LV1 100% Any
5★ Vullseye 20 242 332 66 127 149 DEF+25 100 100 Pattern 1 LV2 16% Any
Burzaihoh 20 252 342 63 126 149 DEF+25 90 90 Pattern 1 LV2 16% Any
Black Meteora 20 257 347 88 152 175 DEF+25 100 100 Pattern 1 LV2 16% Any
Rattlesnac 80 708 798 201 378 401 DEF+55 90 110 Pattern 1 LV2 16% Any
Fire Arm 20 300 390 100 175 198 DEF+25 100 100 Burn LV2 10%
Leidenschaft 20 500 590 130 255 278 EVA+40 100 100 ↓DEF,EVA,MND LV2 4%
6★ Falcon 30 293 383 86 159 182 DEF+30 100 100 Pattern 1 LV2 16% Any
Falgohoh 30 305 395 82 158 181 DEF+30 90 90 Pattern 1 LV2 16% Any
Killer Elic 90 764 854 227 418 441 DEF+60 90 110 - 16%
Metford 30 321 411 90 170 193 DEF+30 100 100 Drain LV2 50% Any
Miku's Leek Rifle 20 404 494 121 222 245 DEF+30 100 100 Confuse LV3 20% Any
Gallian 20 320 410 121 201 224 DEF+30 80 80 - 10%
Conductive Rifle 20 400 490 120 220 243 EVA+50 100 90 Shock LV3 10% Hover
LZ-Vispine 20 400 490 165 265 288 LCK+25 110 120 Stun LV3 5% Hover
7★ Assassin 40 396 486 117 216 239 DEF+35 100 100 Infection LV2 20% Any
Haktsurahoh 40 412 502 110 213 236 DEF+35 90 90 Pattern 1 LV2 16% Any
Holy Ray 40 429 519 158 265 288 DEF+35 100 80 Stun LV3 20% Any
M&A33 40 415 505 162 266 288 DEF+35, EVA+10 100 100 Burn LV2 10% Any
8★ Burst 50 467 557 140 257 279 DEF+40 100 100 Burn LV2 20% Any
Kaurasuhoh 50 487 577 132 254 276 DEF+40 90 90 Pattern 1 LV2 16% Any
Harpoon Rifle 50 456 546 176 290 313 DEF+40 110 100 Stun LV2 16% Any
White Meteora 50 479 569 164 284 306 DEF+40 100 100 Pattern 1 LV2 16% Any
Rouge Burst 50 488 578 181 303 326 DEF+40, MND+10 100 100 Burn LV2 10% Any
9★ Phantom 60 542 632 169 305 327 DEF+45 100 100 Pattern 1 LV2 16% Any Hover
Kiujibahoh 60 564 654 159 300 323 DEF+45 90 90 Pattern 1 LV2 16% Any
Frost Shot 60 568 658 209 351 374 DEF+45 90 130 Freeze LV1 50% Hover
10★ Blackbull 70 677 777 210 379 404 DEF+50 100 100 Rage LV2 20% Any
Mizurakihoh 70 706 806 198 375 400 DEF+50 90 90 Pattern 1 LV2 16% Any
Bringer Rifle 70 630 730 243 401 426 DEF+50 120 120 Rage LV2 100% Any
Missouri RX4 70 681 781 253 423 448 DEF+50, EVA+30 100 90 Burn LV2 10% Any
Edge Blazer 70 682 782 250 421 446 DEF+50 110 100 Poison LV2 10% Any
11★ Rattlesnake 80 738 838 241 426 451 DEF+55 100 100 Pattern 1 LV2 16% Any
Crimson Nova 80 720 820 249 429 454 DEF+55 100 100 Pattern 1 LV2 16% Any
Blue Burst 80 755 855 252 441 466 DEF+55, MND+20 100 100 Burn LV2 10% Any
12★ Killer Elite 90 797 897 273 472 497 DEF+60 100 100 Incapacitate LV2 8% Any
Yasminkov 3000 90 681 781 255 425 450 DEF+60 100 100 Pattern 1 LV2 16% Any Hover
13★ Infinite Corundum 100 853 953 303 516 541 DEF+65 100 100 Stun LV2 20% Any
Skull Sorcerer 110 793 893 317 515 540 DEF+65 100 100 Incapacitate LV2 8% Any Hover
Meteor Rouge 110 860 960 316 531 556 DEF+65, EVA+10
MND+30
100 100 Burn LV2 10% Any
14★ Rebellion 130 772 872 297 490 515 DEF+70 100 100 Rage LV2 100% Any
Commando Blazer 130 844 944 318 529 554 DEF+70 110 100 Poison LV2 14% Any
15★ Black Rebellion 130 811 911 315 518 543 DEF+75 100 100 Rage LV2 100% Any
Edel Fusil 150 926 1026 339 571 596 DEF+75 100 100 - 20% Any
Cluster Sword Rifle 150 940 1040 365 600 625 DEF+75 110 100 ↓ATK,TEC LV2 10% Any
Anti-Android Rifle 150 1020 1120 359 614 639 DEF+75 100 80 Incapacitate LV3 4% Any Hover
16★ Darkness Ray 160 1090 1190 410 683 708 DEF+80, MND+50 100 90 Incapacitate LV3 3% Hover
Astral Riser 160 1161 1261 400 690 715 DEF+80, EVA+30
LCK+10
120 110 Drain LV3 15% Any